![]() ![]() ![]() Dynamite sticks no longer respond to physical impulses from other explosions to help with Cluster Toss consistency.Individual dynamite sticks now have a hitbox and can be detonated with gunshots.Menu sliders are now locked to particular unit intervals when using keyboard/gamepad, and you can hold the directional keys to slide it continuously. ![]() FG-42 scope visuals were cleaned up to provide a more usable crosshair.The FG-42 has a proper contextual indicator for toggling fire-modes, and the upgrade verbiage was altered to better illustrate the toggle.Survival Mode has a new map select menu, rather than clicking on the map to start the match.Most enemy sprites have been re-rendered to clean up aliasing and enhance shading, which should result in better visual clarity in conjunction with the in-game dithering/filtering.You should be able to darken the game as well as brighten it now. The “Brightness” slider was fixed to allow negative values without breaking HUD transparency.Push this value to “100” to restore the original brightness levels. This value has been defaulted to a slightly lower value than the game launched at, so you may notice moodier environments. An “Ambient Light” slider was added to Options > Video, and can be adjusted to have darker overall environments.Added optional hazard directional indicators to Accessibility options, to aid players to locate hazards that partially rely on audio cues (dynamite, ghost props).Changes in game version will backup player’s preferences and profile, to preserve that data in the event of a problematic patch.Use of these options will disable achievements and leaderboard progression. New “Survival Options” menu added with configurations to change spawn rates and disable the Survival timer.New Survival Map “Unholy Commotion” – Romp around the crypts and rack up those S-Ranks!. ![]()
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